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Area Manager

Go to WEAVR > Utilities > Area Manager.

The Area Manager tool allows you to create and define 3D areas (colliders) within the Unity scene.

Area Manager

Creating an Area

To create a new area:

  1. Click on Add to create a New Area, with 0 vertices.
  2. Click on Start to draw a polygon, vertex by vertex.
  3. Click on the scene view to place a vertex over the first surface encountered.
  4. Click on Finish to stop the drawing process.
  5. Change the height of the colliders through Global Height.
  6. You can use a custom height for each area checking Use Custom.
  7. Click on Generate to obtain the custom-shaped collider in the scene.