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Version: 3.0.0

Catalogues

Catalogues Window

The WEAVR Catalogue, that you can find in WEAVR > Catalogues, contains all the actions, conditions, and other settings that you can customize. These assets are stored inside the Assets\WeavrData\Catalogues folder.

On the left, Select View lets you choose what to edit, with a live Preview of the selected catalogue below it. On the right you edit the selected view.

The available views are:

  • Main Asset — the default structures that manage actions, conditions, and various WEAVR configurations.
  • Execution Modes — all the execution modes of your procedures. You can create, remove and edit them.
  • Execution Templates — the configuration types of your procedures. You can add, remove and edit them.
  • Actions Catalogue — all the actions available in WEAVR, organized in groups.
  • Conditions Catalogue — all the conditions available in WEAVR, organized in groups.
  • Animation Blocks — the animation blocks used by the Animations action.
  • Color Palette — the shared set of colors used across the catalogues.

Actions & Conditions Catalogue​

Example of Action inside Catalogue

Actions and conditions are organized in groups (and subgroups). For each group you can set:

ControlFunction
NameThe group's display name.
ColorThe color used for the group in the editor. Apply All applies it to everything in the group.
Open GroupExpands the group to see and edit its items.
Add SubgroupAdds a nested group.
Add Action / Add ConditionAdds a new entry to the group.
▲ / ▼ / ✕Move the group up/down, or remove it.
note

Your custom assets do not appear in the folder immediately after creating them, but you can still edit them from the Catalogue. After restarting Unity, you can find them inside the proper folder.